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Combination (chess) : ウィキペディア英語版 | Combination (chess) In chess, a combination is a sequence of moves, often initiated by a sacrifice, which leaves the opponent few options and results in tangible gain. At most points in a chess game, each player has several reasonable options from which to choose, which makes it difficult to plan ahead except in strategic terms. Combinations, in contrast to the norm, are sufficiently forcing that one can calculate exactly how advantage will be achieved against any defense. Indeed, it is usually necessary to see several moves ahead in exact detail before launching a combination, or else the initial sacrifice would not be undertaken. ==Definition== In 1952/53, the editors of ''Shakhmaty v SSSR'' decided on this definition: ''A combination is a forced sequence of moves which uses tactical means and exploits specific peculiarities of the position to achieve a certain goal.'' Irving Chernev said:What is a combination? A combination is a blend of ideas – pins, forks, discovered checks, double attacks – which endow the pieces with magical power. It is a series of staggering blows before the knockout. It is the climactic scene in the play appearing on the board. It is the touch of enchantment that gives life to inanimate pieces. It is all this and more – A combination is the heart of chess .
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